The Crew | Episode Recaps | Campaign Details
- EP 1 – The First JobThe year is 2045. Night City is a sprawling region on the western coast of the United States, nestled between L.A. and San Francisco. The city itself is still recovering
- EP 2 – TacticsGunhead continues to navigate through the old medical warehouse’s localNET. He encounters a Raven black ICE program and prepares to fight it with a Sword program. In a single attack,
- EP 3 – Best Laid PlansVC’s flash bang lands upstairs and blinds a ganger, but also gets caught in the blast. Fietro, the ganger boss, manages to dodge out of the way at the last
- EP 4 – UpgradesGunhead, Fennec, Rez and VC head back to the Recyclands office in Fennec’s car, while Rama detours via a local police district to drop off the gangers he picked up
- EP 5 – StatelineFennec’s brake manoeuvre doesn’t work as well as he planned, with the two motorbike riders attacking them swerving out of the way at the last moment. Meanwhile, in the NET,
- EP 6 – Powering UpThe crew meet with their respective counterparts and get briefed on what each team needs to get the University into a functional state. Collectively, they decide to first assist Son
- EP 7 – The ArcadeHeading into the former downtown area of Bakersfield, the crew arrive to inspect the area for buildings that may still house tech that Kave would be able to use to
- EP 8 – Teamwork Makes the Dream WorkRez works with Fennec to prepare the barrels of acid that the mysterious figure “placed” into the crowd. Gunhead runs a Pathfinder check, and identifies the remaining programs within the
- EP 9 – Splinter CellAfter a few days rest, the crew regroup to decide on the next job to do. Gunhead continues working away with Kave on the Bakersfield CitiNET, while VC is working
- EP 10 – A Bridge Too FarThe crew wake up after their late night interrogation and re-group in the University’s cafeteria building. VC gets up to speed on what the crew performed last night, primarily kidnapping
- EP 11 – Exclusive AccessOut of game, the players discuss options for upgrading their character stats through the use of Improvement Points (IP). Ze (Rama) invests points in Drive Land Vehicle (to help with
- EP 12 – The Art of the StealAs the crew return from their earlier expedition to the library in the Country Club, they debate on what to do next. Rez accesses a computer terminal, and confirms the
- EP 13 – Deal or No DealThe crew find Oliver Krans in the University and speak with him about his requirements to schedule a recurring nomad resupply deal. Oliver informs them he used to be part
- EP 14 – Market DayHaving not heard from Gunhead in some time, the rest of the crew visit the Computer Science lab to speak with him. They encounter Gunhead arguing with Kave about single
- EP 15 – What Happens In VegasThe crew head into the hired car service and debate on what to do with some downtime before they have to meet with Connor Stewart. They agree to head into
- EP 16 – The Wild BunchWhile they wait to meet at the Pacific Private Rail train station, Rama sends an outbound message via his agent, providing a tip off to the Night City Police Department
- EP 17 – Out of the Frying PanThe crew spend about 15 minutes in the hired taxi before arriving in a part of Koreatown, in downtown L.A. The driver asks for his fare, with Rez paying him.
- EP 18 – Into the FireAs Fennec’s car comes into a stop in the lobby of the corporate lobby, the crew enter into initiative order. In round one, Rama starts and, using the cover from
- EP 19 – Going UpRez approaches Warren, who took damage in the last firefight. She stabilises his wounds using her Paramedic skill, and then moves to assess Gunhead’s burn wounds. She is able to
- EP 20 – For Auld Lang SyneOut of game, the players discuss how to spend their “Improvement Points” (IP), which is similar to an experience or milestone reward system for their character development. The players have
- EP 21 – InsertionGunhead and Nathan are both buckled into Fennec’s CH-53 Sikorsky Sea Stallion, while Rez, Rama and Kobeck prepare to drop on the MAXTAC AV-4 aircraft, being piloted by Lyon. Fennec
- EP 22 – Meet and GreetRama launches one last blast with the flamethrower, piercing the tank’s engine as it bursts alight. He then collapses to the ground in exhaustion. Kobeck moves to quickly shoot one
- EP 23 – The Makings of a PlanThe crew continue their discussion about the Raffen Shiv and how to deal with the Oildale Gangers, including Rayze, their leader. Gunhead proposes that there might be a way to
- EP 24 – A Taste of Your Own Medicine (Finale)Inside the administration building of the refinery, the crew continue to investigate the rooms, looking for Rayze. They head upstairs, passing make-shift bedrooms and into a kitchen. Towards the back
Continue readingEP 24 – A Taste of Your Own Medicine (Finale)
- Origins: RezThis is a one-shot episode, which takes place before the Brace the Badlands campaign. This means you don’t need to have listened to the main series, but there might be
- Origins: FennecThis is a one-shot episode, which takes place before the Brace the Badlands campaign. This means you don’t need to have listened to the main series, but there might be
- Origins: RamaThis is a one-shot episode, which takes place before the Brace the Badlands campaign. This means you don’t need to have listened to the main series, but there might be
- Origins: GunheadThis is a one-shot episode, which takes place before the Brace the Badlands campaign. This means you don’t need to have listened to the main series, but there might be