Students of Strixhaven EP 8 – Keeping Busy
As the trimester continues, the party consider how their classes have gone through homework checks (needing to meet a difficulty check of 12) Everyone discusses what their characters get up
An Australian TTRPG Podcast
As the trimester continues, the party consider how their classes have gone through homework checks (needing to meet a difficulty check of 12) Everyone discusses what their characters get up
The small gnome, located in this hidden room, continues to shout out into the darkness, clutching for his glasses and calling for someone named “Jeremus”. Edolkar steps forward, and calmly
Continue readingStudents of Strixhaven EP 7 – Close Encounters
As the episode begins, the group discuss their character advancements to 2nd level. Some of the highlights include: As the story continues, the party stand in the Gardens of Growth,
Continue readingStudents of Strixhaven EP 6 – A Trip to the Tavern
The party move off separately to take part in their chosen electives classes. Arth and Trix go to their Introduction to Archaemancy class. Arriving at a lecture hall, Trix and
Continue readingStudents of Strixhaven EP 5 – An Excursion to Candlekeep
The story continues on the day after the party has completed the orientation challenge and found their accommodation in a small cottage a few minutes from central campus. With their
Continue readingStudents of Strixhaven EP 4 – A Breakfast of Champions
Arth, Edolkar, Khorvus, Trix and Darius stand in the Biblioplex, the grand library and centrepiece of the Strixhaven campus. With two orientation challenges complete (for both Silverquill and Lorehold), they
Continue readingStudents of Strixhaven EP 3 – Passionate Performances
The party, consisting of Arth, Edolkar, Khorvus, Trix and Darius, continue to follow a large, tree-like Treant, who is directing them towards the Witherbloom campus, out of the Detention Bog.
Continue readingStudents of Strixhaven EP 2 – Radical Riddles
Welcome to Students of Strixhaven! This is Episode 1 in the new campaign, based on the Strixhaven sourcebook by Wizards of the Coast. If you want some pre-game discussion on
Continue readingStudents of Strixhaven EP 1 – Disorientation Day
Welcome to Students of Strixhaven! This episode is what we call a “Session Zero”, which is a pre-story episode where we discuss the characters everyone has made, briefly talk about
Students of Strixhaven is the latest campaign adventure by Tales from Trantor, played using the Dungeons and Dragons (D&D) 5th edition rules. Four students find themselves caught up in campus life
This is a one-shot episode, which takes place before the Brace the Badlands campaign. This means you don’t need to have listened to the main series, but there might be
This is a one-shot episode, which takes place before the Brace the Badlands campaign. This means you don’t need to have listened to the main series, but there might be
This is a one-shot episode, which takes place before the Brace the Badlands campaign. This means you don’t need to have listened to the main series, but there might be
This is a one-shot episode, which takes place before the Brace the Badlands campaign. This means you don’t need to have listened to the main series, but there might be
Inside the administration building of the refinery, the crew continue to investigate the rooms, looking for Rayze. They head upstairs, passing make-shift bedrooms and into a kitchen. Towards the back
Continue readingEP 24 – A Taste of Your Own Medicine (Finale)
The crew continue their discussion about the Raffen Shiv and how to deal with the Oildale Gangers, including Rayze, their leader. Gunhead proposes that there might be a way to
Rama launches one last blast with the flamethrower, piercing the tank’s engine as it bursts alight. He then collapses to the ground in exhaustion. Kobeck moves to quickly shoot one
Gunhead and Nathan are both buckled into Fennec’s CH-53 Sikorsky Sea Stallion, while Rez, Rama and Kobeck prepare to drop on the MAXTAC AV-4 aircraft, being piloted by Lyon. Fennec
Out of game, the players discuss how to spend their “Improvement Points” (IP), which is similar to an experience or milestone reward system for their character development. The players have
Rez approaches Warren, who took damage in the last firefight. She stabilises his wounds using her Paramedic skill, and then moves to assess Gunhead’s burn wounds. She is able to
As Fennec’s car comes into a stop in the lobby of the corporate lobby, the crew enter into initiative order. In round one, Rama starts and, using the cover from
The crew spend about 15 minutes in the hired taxi before arriving in a part of Koreatown, in downtown L.A. The driver asks for his fare, with Rez paying him.
While they wait to meet at the Pacific Private Rail train station, Rama sends an outbound message via his agent, providing a tip off to the Night City Police Department
The crew head into the hired car service and debate on what to do with some downtime before they have to meet with Connor Stewart. They agree to head into
Having not heard from Gunhead in some time, the rest of the crew visit the Computer Science lab to speak with him. They encounter Gunhead arguing with Kave about single
The crew find Oliver Krans in the University and speak with him about his requirements to schedule a recurring nomad resupply deal. Oliver informs them he used to be part
As the crew return from their earlier expedition to the library in the Country Club, they debate on what to do next. Rez accesses a computer terminal, and confirms the
Out of game, the players discuss options for upgrading their character stats through the use of Improvement Points (IP). Ze (Rama) invests points in Drive Land Vehicle (to help with
The crew wake up after their late night interrogation and re-group in the University’s cafeteria building. VC gets up to speed on what the crew performed last night, primarily kidnapping
After a few days rest, the crew regroup to decide on the next job to do. Gunhead continues working away with Kave on the Bakersfield CitiNET, while VC is working
Rez works with Fennec to prepare the barrels of acid that the mysterious figure “placed” into the crowd. Gunhead runs a Pathfinder check, and identifies the remaining programs within the
Heading into the former downtown area of Bakersfield, the crew arrive to inspect the area for buildings that may still house tech that Kave would be able to use to
The crew meet with their respective counterparts and get briefed on what each team needs to get the University into a functional state. Collectively, they decide to first assist Son
Fennec’s brake manoeuvre doesn’t work as well as he planned, with the two motorbike riders attacking them swerving out of the way at the last moment. Meanwhile, in the NET,
Gunhead, Fennec, Rez and VC head back to the Recyclands office in Fennec’s car, while Rama detours via a local police district to drop off the gangers he picked up
VC’s flash bang lands upstairs and blinds a ganger, but also gets caught in the blast. Fietro, the ganger boss, manages to dodge out of the way at the last
Gunhead continues to navigate through the old medical warehouse’s localNET. He encounters a Raven black ICE program and prepares to fight it with a Sword program. In a single attack,
The year is 2045. Night City is a sprawling region on the western coast of the United States, nestled between L.A. and San Francisco. The city itself is still recovering
With any sort of audio file, you may get the point of thinking: How could I use this in other forms of media? Podcasts in particular have seen an increase